#ifndef ADV1_H
#define ADV1_H
#define GAME_NAME "Adv550"
#define GAME_VERSION "99.99"
#define GAME_ID "Adv550 version September 18 1984"
#define STYLE 1
#ifndef ADV01
#define GAME_DATE "September 18 1984"
#define ACDC_VERSION "12.44, 10 Nov 2021"
#if defined(MSDOS) || defined(_WIN32)
#  define CGINAME "_adv550"
#else
#  define CGINAME ".adv550"
#endif
#define DBNAME "adv550.dat"
#define OBJSIZE 1
#define LOCSIZE 1
#define VARSIZE 1
#define FOBJ 3
#define LOBJ 91
#define FLOC 92
#define LLOC 335
#define FVERB 336
#define LVERB 445
#define FVAR 446
#define LVAR 486
#define FTEXT 486
#define LTEXT 916
#define NOISE 19
#define KNOT 95
#define COMMA -442
#define SEMICOLON -444
#define INHAND 335
#define HERE 446
#define THERE 447
#define STATUS 450
#define ARG1 448
#define ARG2 449
#define ARG3 485
#define SCHIZOID 3
#define JUGGLED 5
#define MOVED 0
#define PLSCLARIFY 4
#define SEEN 1
#define SAY 336
#define NOWORD -1
#define BADWORD 9999
#define OBJ 15
#define LOC 13
#define VERB 14
#define FULL 3
#define BEENHERE 1
#define TERSE 2
#define BRIEF 1
#define PLAIN 0
#define DBSTATUS 0
#define LPROC 446
#define KEY(X) (value[448]==X || value[449]==X)
#define INIT_PROC p1
#define REPEAT_PROC p23
#endif
#define SW_START     037
#define SW_BREAK     036
#define HOLDER       035
#define IGNORE_EOL   032
#define NEST_TEXT    031
#define QUOTE_START  030
#define TAG_START    027
#define TAG_END      026
#define NBSP         025
#define BLOCK_START  024
#define BLOCK_END    023
#define CENTRE_START 022
#define UTF8         1
#define VOCAB_SIZE 427
#define TEXT_BYTES 119717
#define USEQUERY 1
#endif
